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Game Studies & Research

> Exploring games as cultural texts through academic research and critical analysis.

01study

Intertextuality

Investigates how texts derive meaning from other works through repetition, transformation, and cultural references.

The Sandman as case study examining narrative adaptation across media
Kristeva and Genette's intertextuality concepts
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02study

Miniatures

Explores evolution from medieval manuscript decoration and symbolic figurines to early strategy games.

Miniatures' role in RPG systems like Dungeons & Dragons; connection to worldbuilding and tabletop storytelling
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03study

Puppetry Theory

Examines metaphor and resonance through phenomenology and semiotics to analyze player experience.

Heidegger, Simms, Madhyamaka
Outlast, The Last of Us Part II, Valiant Hearts
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04research

Psychosomatization

Digital game addiction and psychosomatic symptoms in Turkish high school students. Study with 229 participants found strong correlation between gaming addiction and physical manifestations.

Sample size: 229 participants
Language: Turkish
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